For this project we were tasked with making a shorter first-person puzzle mystery game. In this game you play as a researcher trapped on an arctic base with a giant egg, hunted by whatever hatched from it. You must now hurry to turn on the power to send a distress call. This is the first game made in our programers own engine.
For this game I worked mostly on the UI such as the Title/ main menu screen, the credits, and the small inventory HUD. I also worked on some of the 3D assets.
Game trailer